Read e-book online 64 Things You Need to Know in Chess PDF

By John Walker

ISBN-10: 1901983676

ISBN-13: 9781901983678

This is a easy primer if you know the way to play chess and are trying to find to enhance. every one 'thing' is defined in an easy-to-follow lesson, that is through workouts that permit the reader to ascertain that she or he has totally understood the concept that. subject matters contain: the fundamental checkmates; crucial endgame wisdom; strategies and combos; middlegame subject matters; ordinary checkmating styles; starting play.

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Extra resources for 64 Things You Need to Know in Chess

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The third don 't: Don't begin to attack un­ til you have most of your pieces developed. You will only be beaten back and waste time. Schnitzler countered Black's bad plan with the do. The do: Develop aggressively if you can. If you can develop a piece with a threat you may gain time. We can see how this all works if we play on a few moves. 5 1i'g5 begins to attack before the other pieces are developed and the queen will be going out of her way, wasting time pinching the g2-pawn. 6 00 is aggressive development: it brings a piece into play and gains time by attacking the queen.

Normally it seems that stalemate is only likely to arise when one player has just his king and perhaps a pawn or two left on the board. Yet the above example shows that you should be alert all the time. Often a stalemating move will come completely out of the blue. Stalemate! Vezzosi is a queen, bishop and two pawns ahead but White's king has no legal move and his pawns are all blocked. Draw! In our next position Murey (playing Black) caught Titenko with just such a stun­ ning move in Moscow 1963.

Let's play a few moves and see why Black can draw. 1 e4 �6 2 �4 �g6 3 'iPg4 h6 4 �h4 (D) The move White wants to play now is 5 'itti5, but sadly the square i5 does not exist! White has hit the edge of the board and there's no way for his king to make progress. Let's suppose White now continues try­ ing to advance his king and pawn: 5 �g4 'it>h6 6 h4 'it>g6 7 hS+ 'itth6 8 'it>h4 rlilg7 Black has happily retreated with his king. He doesn't even have to worry about losing the opposition because 9 �gS 'itth7 10 h6 rlilg8 11 �g6 �h8 12 h7 (D) is stalemate.

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64 Things You Need to Know in Chess by John Walker


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